Troubled game launches are to be expected these days, however the issues surrounding Fatshark’s latest release Warhammer 40,000: Darktide have been particularly hard to swallow. The developer today released an apology JPEG via email and their social media to address the issues head on.

The community has rife with complaints of server stability, game optimization issues, and general lack of end-game content available for those who have completely leveled up all four classes currently in the game. All of these complaints are well founded, with our own systems here at Pixels for Breakfast being brought to their knees despite running RTX 3080s and current generation AMD CPUs.
The controversy around the launch of Warhammer 40,000: Darktide began back in November when the developer released a closed beta in October 2022, which had many people complaining about stability issues. Not due out until November, the community was steadfast in their belief that Fatshark would have the kinks ironed out for the end of year launch.
The ire of the community stepped up a level when a pay-to-enter beta for those who pre-ordered the game was released in early November, which harbored even more stability issues, constantly crashing servers, and generally unoptimized gameplay. The game launched a few weeks later, with most issues still affecting most users.
Perhaps the biggest kick in the teeth here is that Xbox gamers are facing another undetermined delay for the title, with the developers stating that they will delay all upcoming seasonal content, premium cosmetics, and the console launch of the game.
While it never feels good to be in this position, Fatshark has a good reputation of supporting their games for years into the future, and with such a strong statement out there, we sit here and hope that they can get Darktide back on track.
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