PnP Mini 1 – Filler Enemies.
Rinoa and Blue are finally back, after a lot of busy times for both, and a number of delays in even this version coming out, Platforms and...
Rinoa and Blue are finally back, after a lot of busy times for both, and a number of delays in even this version coming out, Platforms and...
This month, Rinoa and Blue are at it again, this time combining their love of fighters and visual novels by talking about the new Melty...
This month Platforms and Pitfalls are looking at fall damage in games, and more specifically, how games let you avoid it. We looked at Just...
This month on Platforms and Pitfalls we look at negative feedback loops, a partner episode to positive feedback loops, so looking at games...
This month Platforms and Pitfalls are looking at how speed can be used to create tension and drama. They looked at Sonic, Bayonetta, Tekken...
This month Platforms and Pitfalls are looking at crossovers! They are going beyond Smash to look at games that rather than bringing in lots...
This month we are looking at positive feedback loops in games. These are loops where the more you something, the more you can do it!...
This month Platforms and Pitfalls are looking at secret collectables in videogames This month they looked at Donkey Kong Country 2, Super...
This month Platforms and Pitfalls are looking at inner and outer loops in run-based games. What’s an inner loop? An outer loop? A...
Platforms and Pitfalls is a monthly game design podcast that delves into five games each month and how they approach a single idea or...