The Kirby Trap – LudoLudo Dissonance
First you draw a circle, then you dot the eyes, add a great big smile, and presto, it’s Kirby! I have spent a lot of time in my...
First you draw a circle, then you dot the eyes, add a great big smile, and presto, it’s Kirby! I have spent a lot of time in my...
For the past month I have been diving deep into The Cycle: Frontier, a game that is equally punishing as it is rewarding to those who can...
When I first purchased Escape from Tarkov back in 2018, little did I know that it would end up being my all-time favorite game. I’ve...
When Paradox Interactive announced that Vampire the Masquerade – Bloodlines 2 was delayed indefinitely, it was not a surprise for...
This article may appear to contain spoilers in some screenshots, but due to the random nature of the Lost Dimension, these are not...
Three days after launching The Anacrusis I sat down with legendary writer Chet Faliszek (Portal, Left 4 Dead, Half-Life) to talk about his...
After a long and if not successful, odd, marketing campaign, EA’s Dante’s Inferno was finally released in early 2010. A few months...
A few weeks ago I sat down with Thomas Hegarty, one of three founders at UK studio, Roll7. Just months before the release of their return...
The day after the announcement of El Paso, Elsewhere, Strange Scaffold’s newest title that hits particularly hard for the studio...
Welcome to RogueLife, a run-based episode series where I explore, and eventually beat a Roguelike. For season one we are kicking things off...